Wednesday, November 9, 2011

 Daniel L Montoya
(303) 886-6486


Work experience:
   Play Well Studio (LEGO group studio)                    Louisville, CO 2010 -2011
     Created and optimized high quality environments and environmental assets,
     props and key visuals. This included modeling, texturing, and lighting.

     Was given a senior artist role on the world art team. This included managing the team
     for the Leads and Art Director. Making sure that the other artist had an understanding of
     the visual style of the game.
                             
     Developed new techniques in aiding vfx, enhancing the look of the game using mesh,
     advance shaders, and animated textures

     Lead the development of game prototypes in the Unity engine. Creating browser based
     games, side scrolling and plat forming. All of them created from the ground up.

     Lead the world art team in the process of optimizing performance for free trail. This was
     A pivotal part of free trail and we successfully doubled the frames per second of the game.
   
     Skill set in digital painting, focusing on fundamentals of design. Participated in learning
     sessions on and off hours and painting studies.

   Netdevil Studio/ World artist                                  Louisville, CO 2008-2010  
    Created various assets and environments in LEGO Universe. This ranged from the
     smallest assets to the biggest set pieces.

     Chosen by the Art Director to lead and mentor fellow world artist in the LU art style.
     Trained 12 world artists on the art pipe line and style. This included setting up training
     outlines, showing examples, critics, and feedback, and many other aspect that come with
     training fresh artist.

     Learning high end process and mastering the LEGO Universe art style, including teaching
     this to other artists, and streamlining the pipe line to make more refined.

     Research game play space and have an understanding of player experience and
     performance when doing so.

Skills:
   Expert:
     Maya, Unity, 3D Studio Max, Havok physics tools, MMO experience, Mental Ray, Turtle,
     Beast, After Effects, Premiere Pro, Photoshop, Illustrator, Gamebryo, LEGO Digital
     Designer

   Proficient:
     Unreal (U.D.K),Painter, Zbrush, Mudbox Flash, Toonz, Toon Boom, Excel, Microsoft office

Education:
     The Art Institute Of Colorado                                    Denver, CO   2008
     Bachelors of the Arts
     Media Arts and Animation
     Dean’s List                                        






                     

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